{"id":658,"date":"2016-03-21T12:29:07","date_gmt":"2016-03-21T10:29:07","guid":{"rendered":"http:\/\/greywolfe.co.za\/blog\/?p=658"},"modified":"2016-03-21T12:29:07","modified_gmt":"2016-03-21T10:29:07","slug":"lostwolfes-games-to-look-forward-to-in-2016","status":"publish","type":"post","link":"http:\/\/greywolfe.co.za\/blog\/lostwolfes-games-to-look-forward-to-in-2016\/","title":{"rendered":"Lostwolfe&#8217;s Games To Look Forward To In 2016."},"content":{"rendered":"<p><strong><em>Please note:\u00a0 This article is LITTERED with links.\u00a0 They will open in a new window and will take you off-site.<\/em><\/strong><\/p>\n<p>Now that four-in-February is behind us, I thought I&#8217;d take some time to look into games that I&#8217;m at least a little curious about for the calendar year of 2016. I have divided my choices into three broad sections:<\/p>\n<p>Things that will almost definitely be with us in the near-future or before the end of 2016.<\/p>\n<p>Things that <em>might<\/em> make it into 2016, but you never know.<\/p>\n<p>And, finally, things that I&#8217;m totally worried about. Sometimes with good reason.<\/p>\n<p>So, let&#8217;s take a look and see, shall we?<!--more--><\/p>\n<h2>Games that are TOTALLY HAPPENING SOON.<\/h2>\n<p>These are games that have release dates and everything.\u00a0 Or are in the midst of releasing episodes.<\/p>\n<h3>Day Of The Tentacle: Remastered<\/h3>\n<p>This has a release date. It&#8217;s going to be with us in short order. I can&#8217;t say I&#8217;m too crazy about it, though. Tim Schafer is at the wheel and we&#8217;re not getting the original game as it was back in the old DOS days.<\/p>\n<p>&#8220;But Greywolfe!&#8221; I hear you cry &#8220;If it&#8217;s remastered, it&#8217;ll INCLUDE the original game!&#8221;<\/p>\n<p>And it does. But it&#8217;s Tim Schafer, you see. And Grim Fandango: Remastered was full of bugs. Bugs that they&#8217;re now refusing to work on. Porting an old game to new technology inherently introduces new bugs. Tim doesn&#8217;t seem to understand that. Sorry Tim. I&#8217;ll give you money when this is SUPER DUPER CHEAP.<\/p>\n<p>Double Fine&#8217;s game page for Day of the Tentacle can be found <a href=\"http:\/\/dott.doublefine.com\/\" target=\"_blank\">here<\/a>.<\/p>\n<h3>Dark Souls 3<\/h3>\n<figure id=\"attachment_655\" aria-describedby=\"caption-attachment-655\" style=\"width: 150px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/greywolfe.co.za\/blog\/wp-content\/uploads\/2016\/03\/dark_souls_3.jpg\" target=\"_blank\" rel=\"attachment wp-att-655\"><img decoding=\"async\" loading=\"lazy\" class=\"wp-image-655 size-thumbnail\" src=\"http:\/\/greywolfe.co.za\/blog\/wp-content\/uploads\/2016\/03\/dark_souls_3-150x150.jpg\" alt=\"Death runs, praising the sun, ridiculously difficult bosses, Dark Souls has all of these things and a story that doesn't automatically give itself away. Let's hope the third game lives up to the promise of it's predecessors.\" width=\"150\" height=\"150\" \/><\/a><figcaption id=\"caption-attachment-655\" class=\"wp-caption-text\">Can you feel the pain tonight?<\/figcaption><\/figure>\n<p>DO WANT. And it&#8217;s coming very soon, now. But&#8230;it&#8217;s Steam, so I&#8217;ll have to skip this one too.<\/p>\n<p>However, having said that, I&#8217;m so glad that someone is paying attention out there and realizes that there is a cabal of total masochists who like playing ridiculously difficult games just for the sake of playing them. I&#8217;m especially glad that someone&#8217;s giving us more of this style of game. Quite frankly, gaming needs this sort of diversity-of-form, otherwise we&#8217;ll just be treading water.<\/p>\n<p>Devs! Pay attention! We odd folk who like old-style games are still out there. We&#8217;ll totally give you money. [Well, I might not, if you put your game on Steam and Steam alone, but we already know I&#8217;m a little odd.]<\/p>\n<p>The From Software page for Dark Souls 3 is <a href=\"http:\/\/www.darksouls3.com\/us\/\" target=\"_blank\">here<\/a>.\u00a0 [you will have to tell them how old you are.]<\/p>\n<h3>Yooka-Laylee<\/h3>\n<p>I&#8217;m a recent convert to the amazing feat that is Banjo Kazooie. It&#8217;s a game I thought I wouldn&#8217;t like that took me completely by surprise. The sequel hasn&#8217;t hooked me nearly as hard as the original game did [seriously: right after finishing my first playthrough, I very nearly just started up a new file right there and then. And I&#8217;d just 100%&#8217;d the game. That&#8217;s the mark of a good game. No matter that you&#8217;ve seen it all before, the mechanics, world, music and characters are so good that they invite you back for more.] but this now makes me curious about <a href=\"http:\/\/www.playtonicgames.com\/\" target=\"_blank\">Playtonic<\/a> &#8211; a developer that&#8217;s essentially ex-Rare folk making a game in the style that made them famous. I really want Yooka-Laylee to be awesome so that they can keep making new games.<\/p>\n<p>I&#8217;m so glad they have their inspiration back.<\/p>\n<p>Playtonic&#8217;s game page for Yooka-Laylee can be seen <a href=\"http:\/\/www.playtonicgames.com\/games\/yooka-laylee\/\" target=\"_blank\">here<\/a>.<\/p>\n<h3>Divinity: Original Sin 2<\/h3>\n<p>Old-style RPG? Check.<\/p>\n<p>Turn-based gaming? Check.<\/p>\n<p>Ultima-style character building? Check.<\/p>\n<p>These are all good things. Like I said of Dark Souls 3, gaming needs to be more than just shooters and me-too games. That we&#8217;re seeing developers now go back to the past and look to what made those games great &#8211; picking and choosing ideas to modernize &#8211; that all gives me long-term hope for the games industry. [Then you have terrible &#8220;free to play&#8221; models and annoying DRM up the wazoo that immediately makes me sad for the industry. but&#8230;I&#8217;ll take what I can get :)]<\/p>\n<p>I want this to come out, be as good as the first one was and succeed.<\/p>\n<p>A mini page with a FAQ regarding Divinity:\u00a0 Original Sin 2 can be had from Larian&#8217;s <a href=\"http:\/\/larian.com\/games\/divinity-original-sin-2\/\" target=\"_blank\">Website<\/a>.<\/p>\n<h3>King&#8217;s Quest<\/h3>\n<p>Here&#8217;s a game I feel a little&#8230;middling about. Yeah, it&#8217;s an old franchise that I really like. And certainly, I&#8217;m glad that Activision gave this a nod of approval, but man, everything about this has &#8211; and still does &#8211; worry me a lot.<\/p>\n<p>It&#8217;s Activision basically dancing on the grave of Sierra. It&#8217;s not really an adventure game. It&#8217;s for Steam [and consoles] right now [hopefully it&#8217;ll get a DRM-Free release at some point in the future, but I&#8217;m not really hopeful] and it sort of&#8230;borrows from the old games and re-invents them in a new way. That last part might not be so bad, but it depends entirely on how it&#8217;s done and just judging from reviews of Episode 2, well&#8230;it might be off to a rocky start.<\/p>\n<p>I want this, but I only want it when it&#8217;s a complete game. I&#8217;m not a fan of episodes. I will also only buy it if it ever comes to GOG or the like. Sorry, Activision. No money for you dancing on the grave of a developer I loved. [Yet, anyway.]<\/p>\n<p>A ridiculously terrible single page minisite for King&#8217;s Quest is available over at Sierra&#8217;s <a href=\"http:\/\/www.sierra.com\/kingsquest\" target=\"_blank\">website<\/a>.\u00a0 [It looks so home made it hurts.\u00a0 Hey, Activision, throw some money at your web design people.]<\/p>\n<h2>Games that MIGHT happen in 2016. But might not.<\/h2>\n<p>These are games that have information and look primed for 2016 release, but might <em>juuuust<\/em> miss that window.<\/p>\n<h3>Abz\u00fb<\/h3>\n<figure id=\"attachment_654\" aria-describedby=\"caption-attachment-654\" style=\"width: 150px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/greywolfe.co.za\/blog\/wp-content\/uploads\/2016\/03\/abzu.jpg\" target=\"_blank\" rel=\"attachment wp-att-654\"><img decoding=\"async\" loading=\"lazy\" class=\"wp-image-654 size-thumbnail\" src=\"http:\/\/greywolfe.co.za\/blog\/wp-content\/uploads\/2016\/03\/abzu-150x150.jpg\" alt=\"I worry about a game set all underwater. We haven't really ever had a good experience with that at all in gaming, but hopefully this will be &quot;the one&quot; to end that curse.\" width=\"150\" height=\"150\" \/><\/a><figcaption id=\"caption-attachment-654\" class=\"wp-caption-text\">This is so absurdly beautiful.<\/figcaption><\/figure>\n<p>One of the games I absolutely <a href=\"http:\/\/greywolfe.co.za\/blog\/gone-home-review-here-is-the-house\/\" target=\"_blank\">adored<\/a> in 2015 was a game that has been classified as a &#8220;Walking Simulator.&#8221; Basically, instead of doing very much of anything, you walk around and discover an enclosed little universe with it&#8217;s own story-in-a-bottle. I&#8217;m talking, of course, about Gone Home, a game I reviewed rather highly.<\/p>\n<p>Abz\u00fb is a similar experience, though far less dark and moody. Instead of a house, this time, you&#8217;re discovering an ocean and discovering the secrets this particular ocean has to share. It looks quite beautiful and I hope it&#8217;s a restful sort of experience, to boot.<\/p>\n<p>More information about Abz\u00fb can be had <a href=\"http:\/\/www.abzugame.com\/\" target=\"_blank\">here<\/a>.<\/p>\n<h3>Atari Vault<\/h3>\n<p>There&#8217;s a plus here and a minus. I really like the idea of Atari Vault [even if I&#8217;ll never buy it, because it&#8217;ll be Steam-only] but I worry that rights issues [who owns what] will scuttle this before it gets the chance to be decent and shine. Well, that and the price tag. If it&#8217;s too high, only digital collectors will buy in. If it&#8217;s too low, it&#8217;ll &#8220;feel like Atari Shovelware.&#8221; It&#8217;s a tricky, tricky little beast.<\/p>\n<p>So the plus: if Atari Vault is done in the style of Rare Replay &#8211; where it shows a lot of interesting behind-the-scenes footage, then I think we have a definite winner on our hands. I&#8217;m not <em>too<\/em> crazy about the mediocre &#8220;Best Of&#8221; collections we&#8217;ve seen throughout the years and I&#8217;m rather hoping that someone learned a thing or two from how Rare Replay was handled.<\/p>\n<p>The minus? I&#8217;m not sure it&#8217;ll sell a lot. These games are old. Gamers are fickle. They might buy it for a laugh if it&#8217;s cheap, but it&#8217;s not something that they&#8217;re going to want to invest too much money in. The price &#8211; as I&#8217;ve said before &#8211; has to be right.<\/p>\n<p>Wired did a fairly decent piece on Atari Vault and you can find that <a href=\"http:\/\/www.wired.com\/2016\/02\/atari-vault-steam-2\/\" target=\"_blank\">here<\/a>.\u00a0 At the time of writing, I couldn&#8217;t find a list of games included in the package.\u00a0 [And Atari&#8217;s own page for this collection was abysmal.]<\/p>\n<h3>Eitr<\/h3>\n<p>I haven&#8217;t finished it, but I have loved the half of Okami I&#8217;ve played to bits. This is absolutely the direction I want gaming to go in: exploring different fantasy-styles. Looking at how different parts of the world see ideas like mythology and the arcane.<\/p>\n<p>Eitr itself is essentially a Norse hack-and-slash game. And I am totally down for that.<\/p>\n<p>Devolver Digital&#8217;s single-page minisite for Eitr can be found <a href=\"http:\/\/www.devolverdigital.com\/games\/view\/eitr\" target=\"_blank\">here<\/a>.<\/p>\n<h3>South Park: The Fractured But Whole<\/h3>\n<p>Trey and Matt, why do you torture me so? I wanted to buy Stick of Truth almost the minute it came out. Even despite Ubisoft. But then it had terrible DRM and I had to stick to my principles. Sometimes, being principled is ridiculous. ;)<\/p>\n<p>Ultimately, I think Stick of Truth was just right as a &#8220;My-First-RPG&#8221; and I&#8217;m rather hoping that they learned a thing or two and have made their new outing a trifle more complex, but still, essentially, South Park. Very much looking forward to how this one pans out. Steam and all.<\/p>\n<p>Ubisoft&#8217;s minisite for South Park:\u00a0 The Fractured But Whole can be found <a href=\"https:\/\/www.ubisoft.com\/en-US\/game\/south-park-fractured-but-whole\/\" target=\"_blank\">here<\/a>.<\/p>\n<h3>Tacoma<\/h3>\n<p>This is Fullbright&#8217;s Next Game. [They&#8217;re the folks who did Gone Home.] Instead of you walking around a house, this time, you&#8217;ll be walking around an abandoned space station, discovering why it&#8217;s abandoned and getting to know the people who abandoned it as you go.<\/p>\n<p>I&#8217;m not crazy about this particular setting &#8211; Gone Home occasionally relied on &#8220;almost-horror&#8221; tropes to reel you in a little, and I worry that Fullbright might go the route of an Aliens or the like &#8211; making the game darker and edgier for no good reason &#8211; but I&#8217;m very interested, none-the-less.<\/p>\n<p><a href=\"https:\/\/tacoma-game.com\/\" target=\"_blank\">Here&#8217;s<\/a> a&#8230;bare page with just a video for Fullbright&#8217;s Tacoma.\u00a0 [Also, since doing research for this link I have discovered that Tacoma is indeed going to be <a href=\"http:\/\/blog.fullbrig.ht\/post\/141034859552\/tacoma-is-coming-spring-2017\" target=\"_blank\">pushed back<\/a> to 2017.]<\/p>\n<h3>The Banner Saga 2<\/h3>\n<p>I didn&#8217;t play the original &#8211; largely because I just have too much going on games-wise to even think about taking on new challenges, but that artwork is AMAZING and more of it can only be a good thing.<\/p>\n<p>Plus, again, it&#8217;s an interesting take on a different mythology. How often can we keep returning to middle-ages-western fantasy? So, I will be curious to see how this shapes up, too.<\/p>\n<p>This isn&#8217;t really a game page [it&#8217;s a Steam store page] but the website for Stoic didn&#8217;t say very much about the Banner Saga 2 at all, so <a href=\"http:\/\/store.steampowered.com\/app\/281640\/\" target=\"_blank\">here<\/a> you go.<\/p>\n<h3>Thimbleweed Park<\/h3>\n<figure id=\"attachment_657\" aria-describedby=\"caption-attachment-657\" style=\"width: 150px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/greywolfe.co.za\/blog\/wp-content\/uploads\/2016\/03\/thimbleweed_park.png\" target=\"_blank\" rel=\"attachment wp-att-657\"><img decoding=\"async\" loading=\"lazy\" class=\"wp-image-657 size-thumbnail\" src=\"http:\/\/greywolfe.co.za\/blog\/wp-content\/uploads\/2016\/03\/thimbleweed_park-150x150.png\" alt=\"Not real crazy about the &quot;solve-a-muder-mystery&quot; part of this game, but if it's ex-Lucasarts folk driving the bus, hopefully it'll turn out as marvelous as all their other adventure games were.\" width=\"150\" height=\"150\" \/><\/a><figcaption id=\"caption-attachment-657\" class=\"wp-caption-text\">Good Lord, that&#8217;s amazing pixel-detail.<\/figcaption><\/figure>\n<p>Here&#8217;s a game I&#8217;m a little ambivalent about. On the one hand it&#8217;s a return-to-form for all involved. It&#8217;s a little like what would happen if we&#8217;d stuck to making giant EGA sprites and technology had never really advanced in computers at all. And that part is GREAT. I love old-style computer game art because I find it charming and visually arresting. On the other hand&#8230;the setting makes me shrug. I play a lot of fantasy and science fiction games in my spare time. Detective work? Well. I&#8217;m not terribly crazy about that.<\/p>\n<p>But we&#8217;ll see. I hope it works out well for that team, though. More Lucasarts-like games is a good thing.<\/p>\n<p>The Thimbleweed Park home page is <a href=\"https:\/\/thimbleweedpark.com\/\" target=\"_blank\">here<\/a>.<\/p>\n<h2>Things I&#8217;m Kind Of Worried About<\/h2>\n<p>Will we <em>ever<\/em> see these? Who knows?!<\/p>\n<h3>Sea of Thieves<\/h3>\n<p>So, Microsoft just broke Lionhead who were working on something like Sea of Thieves. Rare has&#8230;well, not been itself since Microsoft bought them out. While I am looking forward to their &#8220;return&#8221; as a gaming studio, one can&#8217;t help but worry about all the publisher meddling Microsoft might do.<\/p>\n<p>Microsoft have a Sea of Thieves website up <a href=\"https:\/\/www.seaofthieves.com\/\" target=\"_blank\">here<\/a>.\u00a0 You can also attempt to get into the beta <a href=\"https:\/\/www.seaofthieves.com\/updates\/articles\/play-it-first\" target=\"_blank\">here<\/a>.\u00a0 [That&#8217;s a competition.]\u00a0 Though, you know, temper your enthusiasm.\u00a0 Microsoft have a penchant for breaking things.<\/p>\n<h3>South Park: The Fractured But Whole<\/h3>\n<p>I have two concerns here. One is Ubisoft. Ubisoft are never very good about putting out quality products. The last few Assassin&#8217;s Creed games have turned them into churnware that&#8217;s always broken-at-launch and the other is my worry that Matt and Trey will just get tired of dealing with publisher silliness. They weren&#8217;t even sure if they&#8217;d make another game after the first, so I think this might run into&#8230;trouble.<\/p>\n<p>I&#8217;ve already linked to this one :)<\/p>\n<h3>The Elder Scrolls: Legends<\/h3>\n<p>Look, Bethesda, I understand you want to cash in on the Hearthstone craze, but a) I think that boat has sailed. B) I think we&#8217;ve got enough card games already.<\/p>\n<p>Here&#8217;s the incredibly bare <a href=\"https:\/\/www.elderscrollslegends.com\/\" target=\"_blank\">website<\/a> for the game.\u00a0 It&#8217;s also been delayed &#8220;into 2016&#8221; already.<\/p>\n<h3>The Last Guardian<\/h3>\n<p>This game&#8217;s route-to-release has been torturous at best. I don&#8217;t want to say this <em>too<\/em> loudly, lest I destroy what little hope this game has of ever seeing the light of day, but&#8230;it&#8217;s been pushed back so many times that maybe it&#8217;ll get pushed back again. Who knows?<\/p>\n<p>Here&#8217;s the PS4 <a href=\"https:\/\/www.playstation.com\/en-us\/games\/the-last-guardian-ps4\/\" target=\"_blank\">minisite<\/a> for The Last Guardian.<\/p>\n<h3>The Legend of Zelda<\/h3>\n<p><figure id=\"attachment_656\" aria-describedby=\"caption-attachment-656\" style=\"width: 150px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/greywolfe.co.za\/blog\/wp-content\/uploads\/2016\/03\/legend_of_zelda.jpg\" target=\"_blank\" rel=\"attachment wp-att-656\"><img decoding=\"async\" loading=\"lazy\" class=\"wp-image-656 size-thumbnail\" src=\"http:\/\/greywolfe.co.za\/blog\/wp-content\/uploads\/2016\/03\/legend_of_zelda-150x150.jpg\" alt=\"The first game was an open-world romp. If this screenshot [and Nintendo] are to be believed, that style of play will be right back in force. Here's hoping it comes out soon.\" width=\"150\" height=\"150\" \/><\/a><figcaption id=\"caption-attachment-656\" class=\"wp-caption-text\">This looks so vibrant and colourful. I like it a great deal.<\/figcaption><\/figure>This started off life as a WiiU title. And we all know how Nintendo now feels about the WiiU [well, seriously, Nintendo, how else could it have ended? You saddled it with a name that was too similar to the old console&#8217;s name. Regular people must have been completely confused. You did THE SAME THING with the 3DS. Stop it already!] &#8211; long story short, it&#8217;s been delayed already. It&#8217;ll more-than-likely show up on the NX now [New WiiUX, I imagine.]<\/p>\n<p>Some interesting Zelda\/NX speculation courtesy of <a href=\"http:\/\/www.forbes.com\/sites\/insertcoin\/2016\/03\/11\/with-nintendo-silent-this-is-the-best-guess-zeldanx-timeline\/#7c386fe452a6\" target=\"_blank\">Forbes<\/a>.\u00a0 [They don&#8217;t like you blocking their ads.\u00a0 Have your ad blocker turned off momentarily if you want to read this one.]<\/p>\n<h3>Torment:\u00a0 Tides of Numenera<\/h3>\n<p>I&#8217;m going to confess that I have this on the list for one reason alone. Rock, Paper, Shotgun are calling it &#8220;<a href=\"https:\/\/www.rockpapershotgun.com\/2016\/01\/05\/torment-tides-of-numenera-release-date-2\/\" target=\"_blank\">Tides of Gary Numan<\/a>.&#8221; I&#8217;d buy that game. Someone, please make it. Also, it&#8217;s an already-delayed Kickstarter game. An uh-oh if ever there was an uh-oh.<\/p>\n<p>Too bad <a href=\"https:\/\/torment.inxile-entertainment.com\/\" target=\"_blank\">this<\/a> isn&#8217;t the &#8220;Tides of Gary Numan&#8221; page, but it&#8217;ll just have to do.<\/p>\n<h3>World Of Warcraft: Legion<\/h3>\n<p>Urgh. It&#8217;s fan-service-y. I&#8217;m not sure I like it. Or care that much. And that&#8217;s a bit of a problem. While I think it&#8217;s fan-service-y, I&#8217;m not sure that even Blizzard knows who their fan-base are anymore, just judging on the silly flying fiasco that subsumed all of Warlords of Draenor.<\/p>\n<p>The all-fel-green <a href=\"http:\/\/us.battle.net\/wow\/en\/legion\/#home\" target=\"_blank\">website-of-Legion<\/a>.<\/p>\n<hr \/>\n<p>So, how about you?\u00a0 Are there any games you&#8217;re looking forward to?\u00a0 Any games on my list that have piqued your interest?\u00a0 I&#8217;d be curious to see what you&#8217;re into and wanting to play this year.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Please note:\u00a0 This article is LITTERED with links.\u00a0 They will open in a new window and will take you off-site. Now that four-in-February is behind us, I thought I&#8217;d take some time to look into games that I&#8217;m at least a little curious about for the calendar year of 2016.<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[10,124],"tags":[164,184,151,187,86,206,167,173,174,169,170,190,178,179,171,189,205,175,185,186,182,29,214,215,181,180,204,44,192,203,210,211,177,85,188,202,17,191,194,195,183,199,196,208,201,197,198,207,209,200,172,213,193,117,212,216,176],"_links":{"self":[{"href":"http:\/\/greywolfe.co.za\/blog\/wp-json\/wp\/v2\/posts\/658"}],"collection":[{"href":"http:\/\/greywolfe.co.za\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/greywolfe.co.za\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/greywolfe.co.za\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/greywolfe.co.za\/blog\/wp-json\/wp\/v2\/comments?post=658"}],"version-history":[{"count":2,"href":"http:\/\/greywolfe.co.za\/blog\/wp-json\/wp\/v2\/posts\/658\/revisions"}],"predecessor-version":[{"id":660,"href":"http:\/\/greywolfe.co.za\/blog\/wp-json\/wp\/v2\/posts\/658\/revisions\/660"}],"wp:attachment":[{"href":"http:\/\/greywolfe.co.za\/blog\/wp-json\/wp\/v2\/media?parent=658"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/greywolfe.co.za\/blog\/wp-json\/wp\/v2\/categories?post=658"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/greywolfe.co.za\/blog\/wp-json\/wp\/v2\/tags?post=658"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}